Substance 3D Designer
Advanced 3D Material Authoring Tools: The Power of Parametric Authoring
Professional node-style production of seamless textures and patterns, image filters, ambient lighting and 3D models with impeccable detail. Parametric authoring allows all assets to output infinite variations.
The Industry Standard For 3d Material Creation
Used in many industries, Substance 3D Designer is at the heart of the 3D asset creation process for the video game and VFX industries. Major 3D creative tools support Substance parametric materials and integrate seamlessly into any workflow. You can also send materials directly to Substance 3D Painter and Stager.
Edit footage instantly using a procedural non-linear workflow. The material can be changed or adjusted at any time in the later stage as needed, and the creative results will never be lost.
Infinite Combinations, Infinite Possibilities
Substance 3D Designer comes with a rich node library to help you create assets from scratch. You can also learn and further create with the help of the Substance 3D Asset Library and resources on the Substance 3D Community.
Not Only Material
The new Substance 3D Designer lets you author parametric 3D models or combine assets including curves and Kitbash models. Create parametric environment lights that can be used in any application supported by Substance 3D.
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